Motion capture · Pipelines & tooling

Clean data. Working pipelines.

MoCap Mech is a small studio that builds the pipelines and tooling around motion capture — automation, integrations, and the small utilities that move data through your stack.

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Services · The bay

What we do.

Two practices, one bay. Bring us a slow pipeline or a missing piece of internal tooling.

01

Pipeline work

Workflow design, automation, and tool integration around MotionBuilder, Maya, and Unreal. Slow pipelines made fast; brittle ones made reliable.

02

Custom tooling

Internal studio tools, viewers, and pipeline utilities. Python, PySide6, C++, web — whatever fits your stack.

About · The shop

A small shop
for the boring bits.

MoCap Mech is a one-person studio focused on the unglamorous parts of motion capture — the pipelines that keep tripping over themselves and the small tools that should already exist.

Most of the work is hands-on: digging into the stack, automating the boring bits, and shipping utilities that just work. If you’d rather not write another one-off script, that’s what we’re here for.

Contact

Get in touch.

Drop a line about the pipeline or the half-built tool. Replies usually land the same day.